Skills Ttl corrected

Skills are a player's trainable abilities that may be levelled throughout gameplay. Any given skill can be trained by various actions that relate to the skill. Performing any of these various actions grants the player experience in that skill. Using items such as experience lamps can increase a skill by a variable amount of experience points based on the players skill selection.

Agility Allows players to use shortcuts and increases the rate at which energy recharges. It is also used to enhance several other skills, such as allowing the player to catch multiple fish at once.


Grants players using melee weapons higher accuracy. Stronger weapons also require higher levels of Attack in order to equip.
Constitution Allows players to sustain more damage without dying.
Construction Allows players to build a house and its contents, such as chairs, tables, workshops, dungeons, and more. Every players house is located inside its own instance, separated from the rest of the game. Portals around the world are used to gain entry into the player's own house, and to gain access to other players houses.
Cooking Allows players to cook food. The food can then be consumed to heal a player's life points. The higher the cooking level, the less chances of burning food.
Crafting Allows players to craft items from raw materials, such as pottery, ranged armour, and jewellery.
Defence Allows players to wear stronger armour, as well as decrease their chance of being hit.
Farming Allows players to grow plants (such as fruits, vegetables, herbs, or trees) in certain patches across the world of RuneScape. Farming is notably very useful for collecting many common and rare herbs for Herblore.
Firemaking Allows players to light fires, lanterns, etc. Players can cook on these fires.
Fishing Allows players to catch certain fish. The fish can then be sold or cooked and eaten.
Fletching Allows players to create projectiles and bows/crossbows which can be used for Ranged.
Herblore Allows players to identify herbs and to make potions which can be used to boost/restore skills.

Certain potions also have other specific uses to players (such as curing poisoning) and are sometimes necessary for survival.

Hunter Allows players to track, net, deadfall, snare, and trap animals for their hides, abilities and treasures. Some of the animals caught can be used in other skills.
Magic Allows players to cast spells, including teleports and enchantments, through the use of different types of runes. Increases magic-based attack accuracy and reduces the chance for magic-based attacks to hit you.
Mining Allows players to obtain ores and gems from rocks found in some specific places. Ores can be used with the Smithing skill. Gems can be used with the Crafting skill.
Prayer Allows players to pray for assistance in combat, such as for stat boosts and immunity from attacks. Effects last until the player runs out of prayer points, or turns their prayers off.
Ranged Allows players to fight with arrows and other projectiles from a distance and increases a player's chance to hit when using ranged. Ranged weapons, armour and some other items require a certain ranged level.
Runcrafting Allows players to make runes in special altars using tiaras, talisman staffs, or talismans, aiding in the Magic skill.
Slayer Allows players to kill certain monsters using tactics not used in normal combat. Useful in raising combat skills. Has the potential to give very rewarding drops unique to slayer monsters.
Smithing Allows players to smelt ores into bars, and smith bars into armour, weapons, and other useful items.
Strength During melee, higher strength increases a player's maximum potential damage to an opponent. Stronger member's weapons may also require higher levels to equip.
Thieving Allows players to steal from market stalls, chests and certain non-player characters and to lockpick doors.
Woodcutting Allows players to cut down trees for logs, and to carve out canoes for transportation.

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